SceneRenderer.DepthOfField¶ class · namespace Hazel public class DepthOfField Properties¶ BlurSize¶ static public static float BlurSize { get; set; } FocusDistance¶ static public static float FocusDistance { get; set; } IsEnabled¶ static public static bool IsEnabled { get; set; } Source: Hazel/Renderer/SceneRenderer.cs