SceneRenderer.Bloom
class · namespace Hazel
Properties
DirtIntensity
static
public static float DirtIntensity { set; get; }
Enabled
static
public static bool Enabled { set; get; }
Intensity
static
public static float Intensity { set; get; }
Knee
static
public static float Knee { set; get; }
Threshold
static
public static float Threshold { set; get; }
UpsampleScale
static
public static float UpsampleScale { set; get; }
Source: Hazel/Renderer/SceneRenderer.cs