Timer.Handle
struct · namespace Hazel
Implements IEquatable<Handle>
public readonly struct Handle : IEquatable<Handle>
Properties
IsValid
public bool IsValid { get; }
Methods
Equals(Handle)
public bool Equals(Handle other)
Equals(object?)
public override bool Equals(object? obj)
GetHashCode()
public override int GetHashCode()
Operators
operator !=(Handle, Handle)
static
public static bool operator !=(Handle a, Handle b)
operator ==(Handle, Handle)
static
public static bool operator ==(Handle a, Handle b)
Source: Hazel/Core/Timer.cs