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Timer.Handle

struct · namespace Hazel

Implements IEquatable<Handle>

public readonly struct Handle : IEquatable<Handle>

Properties

IsValid

public bool IsValid { get; }

Methods

Equals(Handle)

public bool Equals(Handle other)

Equals(object?)

public override bool Equals(object? obj)

GetHashCode()

public override int GetHashCode()

Operators

operator !=(Handle, Handle)

static

public static bool operator !=(Handle a, Handle b)

operator ==(Handle, Handle)

static

public static bool operator ==(Handle a, Handle b)

Source: Hazel/Core/Timer.cs