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AnimationComponent

class · namespace Hazel · Component

Inherits Component

public class AnimationComponent : Component

Properties

RootMotion

public Transform RootMotion { get; }

Methods

GetInputBool(Identifier)

public bool GetInputBool(Identifier inputID)

GetInputFloat(Identifier)

public float GetInputFloat(Identifier inputID)

GetInputInt(Identifier)

public int GetInputInt(Identifier inputID)

GetInputVector3(Identifier)

public Vector3 GetInputVector3(Identifier inputID)

SetInputBool(Identifier, bool)

public void SetInputBool(Identifier inputID, bool value)

SetInputFloat(Identifier, float)

public void SetInputFloat(Identifier inputID, float value)

SetInputInt(Identifier, int)

public void SetInputInt(Identifier inputID, int value)

SetInputTrigger(Identifier)

public void SetInputTrigger(Identifier inputID)

SetInputVector3(Identifier, Vector3)

public void SetInputVector3(Identifier inputID, Vector3 value)

Source: Hazel/Scene/Components.cs