Physics2D¶
static class · namespace Hazel
Methods¶
Raycast2D(RaycastData2D)¶
static
Raycast2D(Vector2, Vector2, float, ReflectionType[])¶
static
public static RaycastHit2D[] Raycast2D(Vector2 origin, Vector2 direction, float maxDistance, params ReflectionType[] componentFilters)
Source: Hazel/Physics2D/Physics2D.cs