Noise
class · namespace Hazel
Constructors
Noise(int)
public Noise(int seed = 8)
Properties
Frequency
public float Frequency { get; set; }
Gain
public float Gain { get; set; }
Lacunarity
public float Lacunarity { get; set; }
Octaves
public int Octaves { get; set; }
StaticSeed
static
public static int StaticSeed { set; }
Methods
Get(float, float)
public float Get(float x, float y)
Perlin(float, float)
static
public static float Perlin(float x, float y)
Source: Hazel/Math/Noise.cs