Texture2D¶
class · namespace Hazel
Inherits Asset<Texture2D>
Constructors¶
Texture2D(ulong)¶
Properties¶
Height¶
Width¶
Methods¶
Create(uint, uint, TextureWrapMode, TextureFilterMode, Vector4[]?)¶
static
public static Texture2D? Create(uint width, uint height, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureFilterMode filterMode = TextureFilterMode.Linear, Vector4[]? data = null)
SetData(Vector4[])¶
Source: Hazel/Renderer/Texture2D.cs