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Texture2D

class · namespace Hazel

Inherits Asset<Texture2D>

public class Texture2D : Asset<Texture2D>

Constructors

Texture2D(ulong)

public Texture2D(ulong handle)

Properties

Height

public uint Height { get; }

Width

public uint Width { get; }

Methods

Create(uint, uint, TextureWrapMode, TextureFilterMode, Vector4[]?)

static

public static Texture2D? Create(uint width, uint height, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureFilterMode filterMode = TextureFilterMode.Linear, Vector4[]? data = null)

SetData(Vector4[])

public void SetData(Vector4[] data)

Source: Hazel/Renderer/Texture2D.cs