AudioEntity¶
class · namespace Hazel
Sound2D is just a basic helper class to easily spawn and control simple 2D sound objects.
Inherits Entity
Constructors¶
AudioEntity()¶
AudioEntity(ulong)¶
Properties¶
PitchMultiplier¶
VolumeMultiplier¶
Methods¶
IsPlaying()¶
Pause()¶
Play(float)¶
Resume()¶
Stop()¶
Source: Hazel/Audio/Audio.cs