Collider
class · namespace Hazel
Constructors
Collider()
Collider(ulong, Shape, Vector3)
public Collider(ulong entityID, Shape collisionShape, Vector3 offset)
Properties
CollisionShape
public Shape? CollisionShape { get; protected set; }
Entity
public Entity? Entity { get; }
Offset
public Vector3 Offset { get; protected set; }
RigidBody
public RigidBodyComponent? RigidBody { get; }
Methods
ToString()
public override string ToString()
Source: Hazel/Physics/Collider.cs