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SceneRenderer.Bloom

class · namespace Hazel

public class Bloom

Properties

DirtIntensity

static

public static float DirtIntensity { set; get; }

Enabled

static

public static bool Enabled { set; get; }

Intensity

static

public static float Intensity { set; get; }

Knee

static

public static float Knee { set; get; }

Threshold

static

public static float Threshold { set; get; }

UpsampleScale

static

public static float UpsampleScale { set; get; }

Source: Hazel/Renderer/SceneRenderer.cs