CharacterControllerComponent
class · namespace Hazel · Component
Inherits Component
public class CharacterControllerComponent : Component
Properties
AngularVelocity
public Vector3 AngularVelocity { get; set; }
CollisionFlags
public ECollisionFlags CollisionFlags { get; }
IsGravityEnabled
public bool IsGravityEnabled { get; set; }
IsGrounded
public bool IsGrounded { get; }
LinearVelocity
public Vector3 LinearVelocity { get; set; }
SlopeLimit
public float SlopeLimit { get; set; }
StepOffset
public float StepOffset { get; set; }
Methods
Jump(float)
public void Jump(float jumpPower)
Move(Vector3)
public void Move(Vector3 displacement)
Rotate(Quaternion)
public void Rotate(Quaternion rotation)
SetRotation(Quaternion)
public void SetRotation(Quaternion rotation)
SetTranslation(Vector3)
public void SetTranslation(Vector3 translation)
Source: Hazel/Scene/Components.cs